Capcom plans to use AI to speed up its game development process without incorporating AI-generated content in its games. The company detailed plans during a conference to enhance its proprietary RE Engine through a project called REX, aiming to create a 'game engine of the AI generation.' Programmer Satoshi Ishida explained that AI will streamline development workflows, addressing longer timelines caused by increasingly large game assets. Capcom previously stated it would not use AI-generated assets but would explore AI assistance in graphics, sound, and programming.
This approach aligns with efforts to revitalize older franchises, following the success of Onimusha: Way of the Sword. Other companies like Epic Games have also integrated AI, incorporating Claude and Gemini into Unreal Engine earlier this year.
Source: Engadget · Summarized by HeadlinesBriefing