Gears of War: E-Day is a prequel set 14 years before the original, during Emergence Day when the Locust Horde first emerged on Sera. Developed by The Coalition using Unreal Engine 5, the game features Nanite, Lumen, Mega Lights, and NVIDIA's RTX Mega Geometry, marking the first UE5 title to support this feature. Players control Marcus Fenix and his squad in Bravo, initially surviving chaos in Kalona before aiding Gears forces in defending the city.
The game supports all major upscalers—FSR, XeSS, DLSS—and UE5's TSR, plus three frame generation solutions. Note that while "FSR 4" appears available on AMD and Intel handhelds, it falls back to older FSR versions on unsupported hardware.
This review evaluates performance across popular PC handhelds, providing optimized settings for each device in our benchmark suite.
Source: TechPowerUp Reviews · Summarized by HeadlinesBriefing