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Julian Gerighty Leaves The Division for EA DICE

TechPowerUp •
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Julian Gerighty, the longtime executive producer behind Tom Clancy’s The Division series, has accepted a senior position at EA DICE, the studio behind the Battlefield franchise. Ubisoft Massive confirmed his departure, noting the move marks a new chapter for the veteran developer.

Players were reassured that the core team remains intact, continuing work on The Division 2, its Survivors expansion, the upcoming Division Resurgence, and the early‑stage Division 3. Gerighty’s farewell tweet emphasized that “once an Agent, always an Agent,” underscoring the studio’s commitment to the franchise.

At EA DICE, Gerighty will join the team developing the next Battlefield title, bringing his live‑service expertise to a franchise increasingly focused on persistent multiplayer worlds. Observers will watch whether his influence accelerates cross‑title innovations, while The Division community anticipates the “Mutiny” season’s new modifiers and NPC companion.

Industry analysts suggest Gerighty’s transition reflects EA’s strategy to bolster live‑service leadership across its shooter portfolio. Meanwhile, Ubisoft Massive will rely on its remaining veterans to steer Division titles through 2026, ensuring continuity as the franchise expands into new narrative and gameplay territories.