Valve is reportedly developing an OLED version of its Steam Frame VR headset, codenamed "Plano." Evidence from Valve's public Linux kernel source reveals a branch named "deckard-plano," indicating a mid-generation refresh. Work on the project appears to have run from March through early October 2026. The driver code suggests panels with a native resolution of 3552x3840 per eye, nearly triple the current 2160x2160 LCDs.
However, the device defaults to 1776x1920 per eye to meet performance targets, with an experimental 1.5x mode at 2368x2560. It retains the Snapdragon 8 Gen 3 chip and supports up to 90 Hz, with experiments ongoing for 120 Hz. Foveated scaling is also mentioned, which dynamically increases pixel density based on user gaze.
Given the current Steam Frame's pre-order price of $1,059 and rising component costs, an OLED model is expected to be more expensive. Valve has not confirmed the project, and a launch before late 2027 seems unlikely.
Source: TechPowerUp News · Summarized by HeadlinesBriefing