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Blood of Dawnwalker Director Questions 120 FPS Need

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The Blood of Dawnwalker director Konrad Tomaszkiewicz seems unconvinced that a story-driven RPG needs to run at 120 FPS. Speaking to Eurogamer, the Rebel Wolves boss said the studio is still working on PC performance, but that he doesn't see high frame rates as especially important for a game like this. Discussing the many PC hardware configurations that make optimization difficult, he said: "We're observing this, we're trying to ask people about the hardware, and we are trying to do the fixes.

But yes, when you see that the game works well - over 60 FPS - but people still complain that it's not 120, but 90 or 70... It's like, I understand that but the game is about something else. It's not a shooter - it's not a game where it's so important.

But people want to have good performance or performance above good: it's fine. We're working on it and we will still work on it.".