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Xbox eyes ad‑supported tier to tackle affordability crunch

TechPowerUp News •
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Xbox is wrestling with a revenue slump, significant layoffs and a 100‑day turnaround plan. Chief Strategy Officer Matthew Ball told The Game Business that an ad‑supported tier could help stem the affordability crisis hurting hardware, software and microtransaction sales. The proposal arrives as Microsoft, under CEO Asha Sharma, seeks new levers to revive the brand.

Ball warned that development costs have risen sharply while gamers balk at higher prices. He likened the model to ad‑supported streaming services such as Netflix, suggesting ads could appear on loading screens, pause menus or the console home UI, not during gameplay. He stressed that no official Microsoft plan has been disclosed, keeping the idea speculative.

Potential placement of ads in non‑game contexts aims to preserve the core experience while opening a new revenue stream. Ball emphasized the question isn’t “can we cram ads everywhere?” but rather “can we offer affordable entry points for players who can’t or won’t pay full price?” This mirrors ad tiers on services like Disney+.

If Xbox pilots a low‑price, ad‑backed option, price‑sensitive players could access Game Pass and select titles without paying full price, potentially boosting subscriber numbers. Keeping ads out of active play preserves the core experience while adding revenue for Microsoft. The company appears ready to test non‑intrusive ad placements as a cost‑saving avenue.