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Gears of War: E-Day Out Now with DLSS 4.5 & Ray Tracing

TechPowerUp News •
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Starting today via Premium Edition Early Access, and from October 6th for all other players, experience the horror and brutality of Emergence Day, fourteen years before the original Gears of War. Join Marcus Fenix and Dominic Santiago in a gripping origin-story campaign as the Locust Horde first erupt from below, igniting a desperate fight for survival. Then, rally your squad and fight on in multiplayer with a reimagination of Gears' iconic PvE mode, Horde Siege, or go head-to-head in Versus PvP.

On GeForce RTX PCs and laptops, and GeForce NOW, you can experience Gears of War: E-Day with the highest levels of image quality and performance thanks to DLSS 4.5, RTX Mega Geometry, and hardware-accelerated ray tracing, giving you the definitive PC experience.

Built from the ground up with Unreal Engine 5 and DirectX 12 by The Coalition, Gears of War: E-Day enhances its amazing gameplay with stunning graphics. Mega Lights powers performant rendering of ray-traced shadows from up to 100 light sources, while Lumen enables ray-traced global illumination lighting and ambient occlusion shading.

Thanks to a technical partnership with The Coalition, GeForce RTX gamers can activate a suite of features to accelerate and further enhance Gears of War: E-Day, delivering the definitive PC experience: NVIDIA RTX Mega Geometry amplifies ray tracing detail.

Source: TechPowerUp News · Summarized by HeadlinesBriefing