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Oddcore's Retro FPS Action Review

Ars Technica - All content •
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Oddcore strips the modern first-person shooter back to pure, frantic motion. This Early Access roguelike from Oddcorp throws players into corrupted PlayStation 1-style arenas filled with black-and-white demons. You constantly backpedal and strafe against relentless swarms instead of hiding behind cover. It’s a chaotic, pick-up-and-play experience that channels the spirit of classics like Wolfenstein 3D and Doom.

The core loop involves a five-minute timer that forces tough choices. Players must rip open portals to a shop dimension, spending enemy souls on health or upgrades. Every visit to this shop raises future costs, creating a persistent risk-reward dilemma. This system keeps the pressure on, balancing the need to power up against the desire to save resources for later stages.

Oddcore’s appeal lies in its stark contrast to sprawling, serious shooters. Sometimes, you just want to shoot weird little guys in weird little spaces. With tight controls and randomized arenas, it delivers on that simple promise. Fans of boomer shooters and roguelike mechanics should watch this title as it evolves through Early Access development.