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Palworld 1.0 Launches With 40M Players, Tiny Bookshop Hits Mobile

Engadget •
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Palworld 1.0 has officially exited early access after two and a half years, delivering a massive update that adds 72 new creatures, a floating islands archipelago, and a higher level cap. Developer Pocketpair confirmed the game now boasts 40 million players across Steam, Xbox, PlayStation, and Mac, with the 1.0 patch notes exceeding 10,000 words. The studio recommends a fresh save for the overhauled experience and warned players to remove mod files beforehand to avoid corrupted saves. The title remains available on Game Pass Ultimate and PC Game Pass at its $30 price point.

Meanwhile, Tiny Bookshop arrives on iOS and Android after selling 500,000 copies on Steam, Switch, PS5, and Xbox between August and December 2025. The $8 cozy sim lets players tow a bookshop trailer to scenic locations, decorate shelves, and recommend titles to customers. Cat Mail Co. also launched on Steam for $15 (15% off until July 23), offering a cat-themed post office sim with four-player co-op and a free Supporter Edition for early buyers. Permaban, a Papers, Please-style forum moderation sim set in a Windows XP-era UI, is playable now on Itch via pay-what-you-want ahead of its Steam release.

Backyard Baseball debuted on Steam for $40 but struggles with sluggish fielding controls and repetitive commentary, though its charming animations and lack of microtransactions help. Online multiplayer is delayed indefinitely. Hyperwired, a $8 twin-stick roguelite with a tether mechanic limiting movement while recharging, launches across Steam, Switch, and consoles with procedurally generated galaxies.

The indie slate reveals a bifurcating market: massive early-access graduates like Palworld command mainstream attention and Game Pass placement, while cozy sims and niche concepts fight for visibility on mobile and Steam. Backyard Baseball's rough launch underscores the risk of premium-priced indie titles skipping core features like online play, whereas Permaban's browser-first strategy builds community before a full Steam push.