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Xbox Helix 56 TFLOPS, PS6 40 TFLOPS Reportedly Taped Out

TechPowerUp News •
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Prominent AMD leaker Kepler_L2 says the chips for both the PlayStation 6 and Microsoft's Xbox Project Helix have taped out. Posting on the NeoGAF forums, he put the PS6 at 40 TFLOPS and the Xbox Helix at 56 TFLOPS, roughly 40% more for Microsoft's machine on paper. Kepler dismissed an earlier claim of 80 TFLOPS for the PS6, placing the new figure at the top of prior estimates of 34 to 40 TFLOPS.

TFLOPS is only peak throughput, though. Kepler argued TFLOPS is just a measure of FMA throughput and shouldn't be normalized across architectures, so these numbers likely can't be compared directly to PS5 or Xbox Series X. Memory bandwidth, ray tracing hardware, and clocks all matter, so 40% more TFLOPS won't translate into 40% more frames.

This is just a leak, and Sony, Microsoft, and AMD have not confirmed any of it. Pricing remains unknown; Kepler's PS6 bill of materials estimate jumped from $760 to $960 in a few months. Most reports point to Xbox Project Helix being more expensive. A successful tape-out may suggest a late 2027 launch, but the market is too unpredictable for assumptions before official confirmation.