HeadlinesBriefing favicon HeadlinesBriefing.com

Take-Two Cuts AI Division Amid GTA VI Push

Engadget •
×

Take-Two Interactive has laid off Luke Dicken, the head of its AI division, along with several staff members. Dicken confirmed the cuts in a LinkedIn post, calling it "truly disappointing" that his team's time with the company had come to an end. The gaming giant declined to comment on the specific departures from its AI department.

Dicken's team had been "developing cutting edge technology to support game development," with expertise in areas like procedural content and machine learning. This move contradicts Take-Two's previous embrace of generative AI tools, which CEO Strauss Zelnick claimed would "drive efficiencies" and "reduce costs" while actually increasing employment.

The layoffs come at an interesting time as Take-Two prepares for the release of Grand Theft Auto VI, the sequel expected to be a major financial success for the company. The timing suggests these cuts aren't necessarily a rejection of AI technology but rather part of the company's broader restructuring efforts.

While it's too early to characterize these layoffs as a tide turning against AI in gaming, they do highlight the complex relationship between technological investment and corporate strategy. Despite Zelnick's optimistic predictions about AI creating jobs, Take-Two continues to follow industry trends of workforce reduction amid major product launches.