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Developer's 2025 Tech Resolutions Review

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A developer reflected on their 2025 tech resolutions, revealing a mixed year of progress and pivots. While proficiency in Rust remained elusive, they successfully shipped three side projects: Ntrallazzu, a CLI tool; Kiffari, a self-hosted project manager; and Tinchi, a CSS utility generator. They also started learning Japanese, building a Hiragana/Katakana learning game called Nise no Tori.

The author realized promising too much led to burnout, prompting a granular approach for 2025. They explored Tauri for desktop apps and released a CLI tool called Ruetta. However, game development goals with Godot stalled entirely. Despite missing specific targets, they achieved unexpected wins: learning Zig, migrating tools to Bun, and switching from VS Code to Zed.

Looking ahead to 2026, the developer is setting focused intentions rather than broad mandates. Goals include finally shipping a game to itch.io, migrating more tools to Rust, and developing a Zed extension. They also plan to tackle advanced statistics and hardware prototyping, prioritizing deep work over short-form content consumption to maintain genuine productivity.