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Ubisoft Cuts 380 Staff, Closes Winnipeg and Belgrade Studios

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Ubisoft confirmed a fresh round of cuts, wiping out up to 380 workers across its global network. The move follows earlier restructures that trimmed the studio roster in early 2026 and a 105‑job reduction just months ago. The latest layoffs hit studios that had already faced scrutiny for stalled projects in the competitive gaming market.

Winnipeg and Belgrade studios closed after 65 and about 100 staff were laid off respectively. Barcelona saw 51 job losses, while San Francisco’s exact number remains undisclosed. Montreal’s Rainbow Six Siege team shed 120 members as part of a broader resource realignment, a practice Ubisoft says is routine for shifting priorities to align with new development goals today.

The memo detailing the cuts leaked before staff received official notice, sparking concern over internal communication. Ubisoft said it would consult employees and provide support, but the abruptness highlights a trend of aggressive cost cutting in the industry. The closures signal a shift toward leaner, project‑centric operations for future releases and market adaptation across platforms.

These layoffs underscore Ubisoft’s ongoing effort to streamline its workforce after a series of restructuring moves. With studios shuttered and teams reallocated, the company aims to reduce overhead and focus on high‑profile titles. The immediate impact is a contraction of talent that may delay or cancel projects slated for release in 2027 markets.