Long-Time PlayStation Publisher Says "The Discussion May Change" Around Physical Media
🇬🇧 English
Rumors recently surfaced about Sony potentially delaying its digital-only future due to pressure from Microsoft's Xbox Helix. Industry insiders and frequent leakers promptly shot down these claims, insisting Sony was dead-set on killing physical media production despite data suggesting a large chunk of the gaming audience still relies on physical discs. Following this, Kenzo Saruhashi, CEO of long-time JPG developer, suggested in a Kotaku interview that there may still be hope for physical media at Sony.
Speaking for myself, I know that a big part of our business model, particularly with NISA, is producing our physical limited editions and that's an important part of our business. We intend to continue making those physical editions and delivering the exceptional quality that our customers are expecting. In our discussions with Sony so far, I think that they're hearing a lot of the feedback from customers and so while that may be one destination that we arrive at, it's possible that the discussion may change in the future.
Saruhashi says that if Sony does not pivot on its announcement to end physical media, the studio may have to resort to including game key codes in physical boxes, because those physical boxes—which often include collectibles and other memorabilia beyond just the game—are a key part of its history and culture.
🇸🇦 العربية
شائعات تأجيل وسائل Sony المادية تثير مناقشة الناشرين
Rumors recently surfaced about Sony potentially delaying its digital-only future due to pressure from Microsoft's Xbox Helix. Industry insiders and frequent leakers promptly shot down these claims, insisting Sony was dead-set on killing physical media production despite data suggesting a large chunk of the gaming audience still relies on physical discs. Following this, Kenzo Saruhashi, CEO of long-time JPG developer, suggested in a Kotaku interview that there may still be hope for physical media at Sony.
Speaking for myself, I know that a big part of our business model, particularly with NISA, is producing our physical limited editions and that's an important part of our business. We intend to continue making those physical editions and delivering the exceptional quality that our customers are expecting. In our discussions with Sony so far, I think that they're hearing a lot of the feedback from customers and so while that may be one destination that we arrive at, it's possible that the discussion may change in the future.
Saruhashi says that if Sony does not pivot on its announcement to end physical media, the studio may have to resort to including game key codes in physical boxes, because those physical boxes—which often include collectibles and other memorabilia beyond just the game—are a key part of its history and culture.
ما هو موقف كينزو ساروشاشي من مستقبل Sony لوسائل الإعلام المادية؟
يعتقد ساروشاشي أن المناقشة قد تتغير في المستقبل، مشيرًا إلى أن Sony تستمع إلى ملاحظات العملاء. إذا لم تتحول Sony، فقد يضطر استوديوه إلى تضمين أكواد ألعاب في الصناديق المادية للحفاظ على نموذج أعماله من الإصدارات المحدودة والذواكر التذكارية.
🇧🇩 বাংলা
সনি ফিজিক্যাল মিডিয়া ডিলেয়ের আশঙ্কা প্রকাশক আলোচনা উত্থাপন করেছে
Rumors recently surfaced about Sony potentially delaying its digital-only future due to pressure from Microsoft's Xbox Helix. Industry insiders and frequent leakers promptly shot down these claims, insisting Sony was dead-set on killing physical media production despite data suggesting a large chunk of the gaming audience still relies on physical discs. Following this, Kenzo Saruhashi, CEO of long-time JPG developer, suggested in a Kotaku interview that there may still be hope for physical media at Sony.
Speaking for myself, I know that a big part of our business model, particularly with NISA, is producing our physical limited editions and that's an important part of our business. We intend to continue making those physical editions and delivering the exceptional quality that our customers are expecting. In our discussions with Sony so far, I think that they're hearing a lot of the feedback from customers and so while that may be one destination that we arrive at, it's possible that the discussion may change in the future.
Saruhashi says that if Sony does not pivot on its announcement to end physical media, the studio may have to resort to including game key codes in physical boxes, because those physical boxes—which often include collectibles and other memorabilia beyond just the game—are a key part of its history and culture.
কেনজো Saruhashi সনি ফিজিক্যাল মিডিয়ার ভবিষ্যৎ সম্পর্কে কী মতভাব রাখেন?
Saruhashi মনে করেন আলোচনা ভবিষ্যতে পরিবর্তন হতে পারে, সনি গ্রাহক ফিডব্যাক শোনছে। যদি Sony পিভট না করল, তবে তার স্টুডিও ফিজিক্যাল বক্সে গেম কী কোড অন্তর্ভুক্ত করতে হতে পারে, যাতে তাদের সীমিত সংস্করণ এবং সংগ্রহের ব্যবসা মডেল বাঁচতে পারে।
🇩🇪 Deutsch
Sony-Physical-Media-Verzögerungsgerüchte lösen Verlagsgespräche aus
Rumors recently surfaced about Sony potentially delaying its digital-only future due to pressure from Microsoft's Xbox Helix. Industry insiders and frequent leakers promptly shot down these claims, insisting Sony was dead-set on killing physical media production despite data suggesting a large chunk of the gaming audience still relies on physical discs. Following this, Kenzo Saruhashi, CEO of long-time JPG developer, suggested in a Kotaku interview that there may still be hope for physical media at Sony.
Speaking for myself, I know that a big part of our business model, particularly with NISA, is producing our physical limited editions and that's an important part of our business. We intend to continue making those physical editions and delivering the exceptional quality that our customers are expecting. In our discussions with Sony so far, I think that they're hearing a lot of the feedback from customers and so while that may be one destination that we arrive at, it's possible that the discussion may change in the future.
Saruhashi says that if Sony does not pivot on its announcement to end physical media, the studio may have to resort to including game key codes in physical boxes, because those physical boxes—which often include collectibles and other memorabilia beyond just the game—are a key part of its history and culture.
Kenzo Saruhashi Sonyの物理メディアの未来についてどのような立場をとっていますか?
Saruhashi glaubt, dass die Diskussion in Zukunft möglicherweise ändern könnte, und dass Sony Kundenfeedback hört. Wenn Sony nicht pivotiert, könnte sein Studio physische Boxen mit Spiel-Key-Codes einbeziehen, um sein Geschäftsmodell aus Limited Editions und Collectibles zu erhalten.
🇪🇸 Español
Rumores sobre retraso de los medios físicos de Sony generan discusión entre editores
Rumors recently surfaced about Sony potentially delaying its digital-only future due to pressure from Microsoft's Xbox Helix. Industry insiders and frequent leakers promptly shot down these claims, insisting Sony was dead-set on killing physical media production despite data suggesting a large chunk of the gaming audience still relies on physical discs. Following this, Kenzo Saruhashi, CEO of long-time JPG developer, suggested in a Kotaku interview that there may still be hope for physical media at Sony.
Speaking for myself, I know that a big part of our business model, particularly with NISA, is producing our physical limited editions and that's an important part of our business. We intend to continue making those physical editions and delivering the exceptional quality that our customers are expecting. In our discussions with Sony so far, I think that they're hearing a lot of the feedback from customers and so while that may be one destination that we arrive at, it's possible that the discussion may change in the future.
Saruhashi says that if Sony does not pivot on its announcement to end physical media, the studio may have to resort to including game key codes in physical boxes, because those physical boxes—which often include collectibles and other memorabilia beyond just the game—are a key part of its history and culture.
¿Cuál es la postura de Kenzo Saruhashi sobre el futuro de los medios físicos de Sony?
Saruhashi cree que la discusión podría cambiar en el futuro, sugiriendo que Sony está escuchando los comentarios de los clientes. Si Sony no cambia de rumbo, su estudio podría tener que incluir códigos de juego en cajas físicas para preservar su modelo de negocio de ediciones limitadas y coleccionables.
🇫🇷 Français
Rumeurs de retard des médias physiques de Sony suscitent des discussions chez les éditeurs
Rumors recently surfaced about Sony potentially delaying its digital-only future due to pressure from Microsoft's Xbox Helix. Industry insiders and frequent leakers promptly shot down these claims, insisting Sony was dead-set on killing physical media production despite data suggesting a large chunk of the gaming audience still relies on physical discs. Following this, Kenzo Saruhashi, CEO of long-time JPG developer, suggested in a Kotaku interview that there may still be hope for physical media at Sony.
Speaking for myself, I know that a big part of our business model, particularly with NISA, is producing our physical limited editions and that's an important part of our business. We intend to continue making those physical editions and delivering the exceptional quality that our customers are expecting. In our discussions with Sony so far, I think that they're hearing a lot of the feedback from customers and so while that may be one destination that we arrive at, it's possible that the discussion may change in the future.
Saruhashi says that if Sony does not pivot on its announcement to end physical media, the studio may have to resort to including game key codes in physical boxes, because those physical boxes—which often include collectibles and other memorabilia beyond just the game—are a key part of its history and culture.
Quel est le positionnement de Kenzo Saruhashi quant à l'avenir des médias physiques de Sony ?
Saruhashi pense que la discussion pourrait changer à l'avenir, suggérant que Sony écoute les retours des clients. Si Sony ne pivote pas, son studio pourrait devoir inclure des codes de jeu dans les boîtes physiques pour préserver son modèle commercial d'éditions limitées et de collectibles.
🇮🇳 हिन्दी
सोनी भौतिक मीडिया विलंब अफवाहों ने प्रकाशक चर्चा को हवा दी
Rumors recently surfaced about Sony potentially delaying its digital-only future due to pressure from Microsoft's Xbox Helix. Industry insiders and frequent leakers promptly shot down these claims, insisting Sony was dead-set on killing physical media production despite data suggesting a large chunk of the gaming audience still relies on physical discs. Following this, Kenzo Saruhashi, CEO of long-time JPG developer, suggested in a Kotaku interview that there may still be hope for physical media at Sony.
Speaking for myself, I know that a big part of our business model, particularly with NISA, is producing our physical limited editions and that's an important part of our business. We intend to continue making those physical editions and delivering the exceptional quality that our customers are expecting. In our discussions with Sony so far, I think that they're hearing a lot of the feedback from customers and so while that may be one destination that we arrive at, it's possible that the discussion may change in the future.
Saruhashi says that if Sony does not pivot on its announcement to end physical media, the studio may have to resort to including game key codes in physical boxes, because those physical boxes—which often include collectibles and other memorabilia beyond just the game—are a key part of its history and culture.
Kenzo Saruhashi की सोनी के भौतिक मीडिया भविष्य के बारे में क्या राय है?
Saruhashi का मानना है कि चर्चा भविष्य में बदल सकती है, यह सुझाव देते हुए कि Sony ग्राहक प्रतिक्रिया सुन रही है। अगर Sony मुड़नहीं, तो उसका स्टूडियो भौतिक बक्से में गेम कीवाइड कोड शामिल कर सकता है ताकि उसकी सीमित संस्करण और संग्रहणीय वस्तुओं के व्यवसाय मॉडल को बनाए रखा जा सके।
🇮🇩 Bahasa Indonesia
Rumor Penundaan Media Fisik Sony Memicu Pembicara Perusahaan
Rumors recently surfaced about Sony potentially delaying its digital-only future due to pressure from Microsoft's Xbox Helix. Industry insiders and frequent leakers promptly shot down these claims, insisting Sony was dead-set on killing physical media production despite data suggesting a large chunk of the gaming audience still relies on physical discs. Following this, Kenzo Saruhashi, CEO of long-time JPG developer, suggested in a Kotaku interview that there may still be hope for physical media at Sony.
Speaking for myself, I know that a big part of our business model, particularly with NISA, is producing our physical limited editions and that's an important part of our business. We intend to continue making those physical editions and delivering the exceptional quality that our customers are expecting. In our discussions with Sony so far, I think that they're hearing a lot of the feedback from customers and so while that may be one destination that we arrive at, it's possible that the discussion may change in the future.
Saruhashi says that if Sony does not pivot on its announcement to end physical media, the studio may have to resort to including game key codes in physical boxes, because those physical boxes—which often include collectibles and other memorabilia beyond just the game—are a key part of its history and culture.
Kenzo Saruhashi Sony fisis media masa depan tentang apa pendapatnya?
Saruhashi percakapan mungkin berubah di masa depan, menyarankan Sony mendengar umpan balik pelanggan. Jika Sony tidak pivot, studio-nya mungkin harus menyertakan game key codes di kotak fisik untuk mempertahankan model bisnis edisi limited dan koleksi mereka.
🇯🇵 日本語
ソニー物理メディア遅延疑惑が出版社間で議論を呼ぶ
Rumors recently surfaced about Sony potentially delaying its digital-only future due to pressure from Microsoft's Xbox Helix. Industry insiders and frequent leakers promptly shot down these claims, insisting Sony was dead-set on killing physical media production despite data suggesting a large chunk of the gaming audience still relies on physical discs. Following this, Kenzo Saruhashi, CEO of long-time JPG developer, suggested in a Kotaku interview that there may still be hope for physical media at Sony.
Speaking for myself, I know that a big part of our business model, particularly with NISA, is producing our physical limited editions and that's an important part of our business. We intend to continue making those physical editions and delivering the exceptional quality that our customers are expecting. In our discussions with Sony so far, I think that they're hearing a lot of the feedback from customers and so while that may be one destination that we arrive at, it's possible that the discussion may change in the future.
Saruhashi says that if Sony does not pivot on its announcement to end physical media, the studio may have to resort to including game key codes in physical boxes, because those physical boxes—which often include collectibles and other memorabilia beyond just the game—are a key part of its history and culture.
Kenzo Saruhashiはソニーの物理メディアの未来についてどのような立場をとっていますか?
Saruhashiは、議論が将来変わる可能性があると考えている。Sonyがカスタマーフィードバックを聞いていることを示唆している。Sonyが転換しない場合、彼のスタジオは限定版とコレクタブルのビジネスモデルを保存するために、物理ボックスにゲームキーコードを組み込む必要があるかもしれません。
🇧🇷 Português
Rumores de atraso de mídia física da Sony geram discussão entre editores
Rumors recently surfaced about Sony potentially delaying its digital-only future due to pressure from Microsoft's Xbox Helix. Industry insiders and frequent leakers promptly shot down these claims, insisting Sony was dead-set on killing physical media production despite data suggesting a large chunk of the gaming audience still relies on physical discs. Following this, Kenzo Saruhashi, CEO of long-time JPG developer, suggested in a Kotaku interview that there may still be hope for physical media at Sony.
Speaking for myself, I know that a big part of our business model, particularly with NISA, is producing our physical limited editions and that's an important part of our business. We intend to continue making those physical editions and delivering the exceptional quality that our customers are expecting. In our discussions with Sony so far, I think that they're hearing a lot of the feedback from customers and so while that may be one destination that we arrive at, it's possible that the discussion may change in the future.
Saruhashi says that if Sony does not pivot on its announcement to end physical media, the studio may have to resort to including game key codes in physical boxes, because those physical boxes—which often include collectibles and other memorabilia beyond just the game—are a key part of its history and culture.
Qual é a posição de Kenzo Saruhashi sobre o futuro da mídia física da Sony?
Saruhashi acredita que a discussão pode mudar no futuro, sugerindo que Sony está ouvindo o feedback dos clientes. Se Sony não pivotar, seu estúdio pode ter que incluir códigos de jogo em caixas físicas para preservar seu modelo de negócio de edições limitadas e colecionáveis.
🇷🇺 Русский
Ру rumors задержки физических носителей Sony вызывают обсуждение среди издателей
Rumors recently surfaced about Sony potentially delaying its digital-only future due to pressure from Microsoft's Xbox Helix. Industry insiders and frequent leakers promptly shot down these claims, insisting Sony was dead-set on killing physical media production despite data suggesting a large chunk of the gaming audience still relies on physical discs. Following this, Kenzo Saruhashi, CEO of long-time JPG developer, suggested in a Kotaku interview that there may still be hope for physical media at Sony.
Speaking for myself, I know that a big part of our business model, particularly with NISA, is producing our physical limited editions and that's an important part of our business. We intend to continue making those physical editions and delivering the exceptional quality that our customers are expecting. In our discussions with Sony so far, I think that they're hearing a lot of the feedback from customers and so while that may be one destination that we arrive at, it's possible that the discussion may change in the future.
Saruhashi says that if Sony does not pivot on its announcement to end physical media, the studio may have to resort to including game key codes in physical boxes, because those physical boxes—which often include collectibles and other memorabilia beyond just the game—are a key part of its history and culture.
Какое положение занимает Kenzo Saruhashi относительно будущего физических носителей Sony?
Saruhashi считает, что обсуждение может измениться в будущем, указывая на то, что Sony слушает обратную связь от клиентов. Если Sony не поворачивается, его студия может быть вынуждена включать коды игр в физические коробки, чтобы сохранить свою бизнес-модель ограниченных изданий и сувениров.
🇨🇳 简体中文
索尼实体媒体延期传闻引发出版商讨论
Rumors recently surfaced about Sony potentially delaying its digital-only future due to pressure from Microsoft's Xbox Helix. Industry insiders and frequent leakers promptly shot down these claims, insisting Sony was dead-set on killing physical media production despite data suggesting a large chunk of the gaming audience still relies on physical discs. Following this, Kenzo Saruhashi, CEO of long-time JPG developer, suggested in a Kotaku interview that there may still be hope for physical media at Sony.
Speaking for myself, I know that a big part of our business model, particularly with NISA, is producing our physical limited editions and that's an important part of our business. We intend to continue making those physical editions and delivering the exceptional quality that our customers are expecting. In our discussions with Sony so far, I think that they're hearing a lot of the feedback from customers and so while that may be one destination that we arrive at, it's possible that the discussion may change in the future.
Saruhashi says that if Sony does not pivot on its announcement to end physical media, the studio may have to resort to including game key codes in physical boxes, because those physical boxes—which often include collectibles and other memorabilia beyond just the game—are a key part of its history and culture.
Kenzo Saruhashi 对索尼实体媒体的未来持什么态度?
Saruhashi 认为讨论可能会在未来改变,表明索尼正在听取客户反馈。如果索尼不做出转折,他的工作室可能不得不在实体盒中加入游戏密钥码,以保留其限量版和收藏品的业务模型。