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Google expands Play Store billing choices, cuts fees

Engadget •
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Google announced a major shift in its Play Store policies, allowing developers to use alternative payment systems starting June 30 in the US, UK, and Europe. This move, tied to the company’s settlement with Epic Games, includes a 10% service fee for developers, down from the previous 30% cut. The changes aim to reduce costs for creators while reshaping how transactions are handled on the platform.

The update introduces a tiered fee structure: developers earn $1 million annually see a 10% fee on the first $1 million in earnings, regardless of payment method. Beyond that, transactions using Google’s own billing system incur a 5% fee, while third-party options trigger a 20-25% cut for non-subscription purchases. Subscription auto-renewals remain at 10%, incentivizing developers to leverage Google’s infrastructure. The policy applies to existing and new apps, with exceptions for programs like Games Level Up and Apps Experience, which offer reduced rates for qualifying developers.

While the changes initially target Europe, the US, and the UK, Google plans to roll them out globally by September 30, 2027. This phased approach balances regulatory compliance with broader market adaptation. Critics argue the fees still favor Google, but developers may gain flexibility by directing users to external payment platforms. For consumers, the update could lead to clearer pricing transparency and reduced app costs.

The Epic Games settlement underscores Google’s pivot away from monopolistic billing practices. By separating service and billing fees, the company addresses long-standing antitrust concerns. However, the tiered model ensures Google retains significant revenue, particularly for high-earning developers. This restructuring could set a precedent for other app stores navigating similar legal and competitive pressures.