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Vibecoded Apps Flood Apple's App Store

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Marco Pérez, a software engineer in Chicago, used AI vibecoding tools to build Info Drizzle (1,300 downloads, $500 profit) and Stampa (20,000 downloads, $3,000 profit). He says vibecoding lowers technical barriers and reignites excitement in mobile development.

Vibecoding drove a surge: new apps grew 30 percent to about 600,000 last year, and in the first half of this year doubled to roughly 560,000 per Sensor Tower. Downloads rose only 3 percent to 35.4 billion last year and 2 percent to 17.6 billion in the first half of 2024. Apple takes a 30 % cut (15 % for small devs) but benefits only if apps generate purchases; historically, Apple collected $34.21 billion of the $114.02 billion in in‑app revenue.

Longer review times have been reported; Apple says 90 % of submissions are reviewed within 48 hours. Critics warn of more junk and risky content, while proponents like Peter Ajemian say Apple welcomes the new wave. Passion developers like David Svensson in Sweden create small utilities (e.g., Utkik) without profit motives, highlighting the mixed impact of vibecoded apps on the Apple ecosystem.