HeadlinesBriefing favicon HeadlinesBriefing.com

Optimize GPU Usage in Kubernetes

DEV Community •
×

In Kubernetes clusters running AI workloads, GPUs often remain idle despite their high cost, leading to inefficiencies. The article highlights a common issue where GPUs allocated to a running job but not actively used block other jobs from accessing them. Standard Kubernetes scheduling doesn't address this, as it treats allocated resources as unavailable, regardless of actual utilization.

This leads to situations where high-priority jobs are delayed due to idle GPUs. To solve this, a custom scheduler plugin called ReclaimIdleResource was developed. This plugin operates in the PostFilter phase of the scheduling cycle, evaluating actual GPU utilization using Prometheus and DCGM metrics.

It preempts lower-priority, idle GPUs, ensuring more efficient resource use. The plugin checks for cooldown, scans for potential victims, evaluates their utilization, selects minimal victims, and validates the decision. This approach ensures that GPUs are used more effectively, reducing waste and improving the overall performance of the cluster.

The solution underscores the importance of utilization-aware scheduling in optimizing resource management in Kubernetes.