Well, we said there was one more thing..and we meant it. At Rune Fest, we gave you the first glimpse of something we’ve been quietly working on: an entirely new Rune Scape MMORPG, built in Unreal Engine and set in the world of Gielinor. Right now, it’s rocking a working title: RS4.
That isn't necessarily the name we’ll eventually settle on, but this is our fourth generation Rune Scape project, so RS4 works pretty well for now. We thought long and hard about revealing this project so early. We could have kept it behind closed doors for much longer, especially given that we are still right at the beginning of a hugely ambitious project and the game is still a few years away.
But ultimately, that didn't feel very Rune Scape, or very us. For 25 years, Rune Scape has been shaped by its players. We've learned that our games are at their best when we build with you, not just for you.
So we want to do that from the beginning, and that means bringing you into the development journey earlier than you might expect - sharing ideas, testing things, listening and learning as we go. We want to build on the best of the tech development we've learned on Dragonwilds, and the best of the community co-development we've learned through Rune Scape and Old School, and apply those principles to something new. And of course, as a Rune Scape game, integrity and permanent progression will be central to our design principles.
A New Rune Scape to sit alongside our games Let's make one thing really clear. RS4 is not a replacement for any of our games, be it Old School, Rune Scape or Dragonwilds. Those games have their own dedicated teams, exciting roadmaps and continued investment.
We’ll be designing RS4 to sit alongside them as an additional way to experience Rune Scape and the world of Gielinor. In fact, we think having different Rune Scape experiences can make the whole family stronger. Players may spend most of their time in one game, move between several, or discover Gielinor for the very first time through RS4.
The ambition isn't to replace the Rune Scape games you love. It's to make the Rune Scape universe bigger. Where does the journey begin? RS4 will be set in Gielinor, in the Sixth Age.
But we're beginning somewhere that Rune Scape players have only recently started to discover - and that is Ashenfall. An area first explored in Rune Scape: Dragonwilds, and a landmass to the north-east of the Gielinor. RS4 will take place years after the events of Dragonwilds and the destruction of the Dragon Queen Kuldra.
Time has passed, the world has moved on, and Ashenfall has changed with it. But Ashenfall is only the beginning. Our ambition is for this adventure to grow far beyond Ashenfall over time, moving into places you know and love, as well as opening up new places and stories across Gielinor.
Fuente: Hacker News · Resumido por HeadlinesBriefing