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F‑15 Strike Eagle II Recreated in C, Releasing v0.9.1 for Community Testing

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Open‑source hobbyist Michael D. has finished reconstructing the 1989 flight simulator F‑15 Strike Eagle II from assembly to C. After a month of rapid progress, every executable now contains pure C code and meaningful names. The project moves beyond opcode matching and now needs real‑world testing to catch data‑layout bugs that tooling can miss.

Version v0.9.1 ships with the original 451.03 build and the Desert Storm expansion. Users replace the three executables, backing up originals, and launch via DOSBox. The port skips the setup screen, assumes a MCGA/VGA display, no sound, and preserves mission briefing, flight, and debriefing across all three parts.

Community testers are invited to hunt crashes, graphical glitches, or keyboard misbehaviors. Submit bug reports with screenshots and a brief context of the action that triggered the issue. The reconstruction mirrors the original’s quirks—such as disappearing 3D objects and inverted‑flight anomalies—so verify against the stock game before filing a ticket. Current test pilots can also report performance regressions, memory leaks, compared to the original binary.