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Xbox Launches Xbox Labs Amid AI Game Mods

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Software engineers and modders have recently been decompiling and recompiling games, unlocking mods, and accelerating emulation with AI. Projects range from a browser-based Fallout: New York game to full PlayStation 5 game ports using AnyPS5. Microsoft now appears to have taken notice of this uptick in AI-accelerated mods and unofficial port projects, launching Xbox Labs in response.

In a recent email shared by Xbox CEO Asha Sharma, she explains that the rapidly accelerating pace of game and mod development driven by these AI experiments challenge long-held assumptions about our industry. She adds that "it is easy to see the possibilities in making great games easier to access, giving old games new life and allowing more players to become creators and co-creators." The motivation behind Xbox Labs appears to be getting ahead of these projects and turning emerging ideas into things players and developers can experience.

Xbox says it will use Xbox Labs to build in the open, learn from what people do, and measure success by whether more people are playing and creating. When Asha Sharma took over Xbox, there was considerable skepticism about how she would approach AI in game development. This may be her first major step into AI in game design, though Xbox Labs will remain separate from mainline Xbox Game Studios projects, at least for now.

The announcement also reflects on the industry's history, noting that the first video games emerged some 75 years ago and that Xbox has helped shape the medium through hard drives, Xbox Live, Game Pass and cloud gaming. Recent weeks have seen games rebuilt to run on hardware they were never designed for, including Windows PC builds translated to run on Apple Silicon and games ported to browsers through WebAssembly and WebGPU, the latter now approaching 90% global browser support.

Source: TechPowerUp News · Summarized by HeadlinesBriefing