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Gamers Prefer NVIDIA DLSS 4.5 Over Native Resolution in Blind Test

TechPowerUp •
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A massive blind test conducted by ComputerBase revealed that gamers overwhelmingly prefer NVIDIA DLSS 4.5 over both native resolution rendering and AMD FSR 4 upscaling. The online test featured thousands of participants voting on video output from games like Cyberpunk 2077, Horizon Forbidden West, and The Last of Us Part II without knowing which rendering method was used.

DLSS 4.5 won in every tested scenario, though Cyberpunk 2077 showed the closest competition with gamers nearly equally preferring native rendering. The test used unlabeled video options (1/2/3/4) to ensure unbiased results over two weeks of voting. This comprehensive comparison demonstrates the significant visual quality improvements NVIDIA has achieved with its latest upscaling technology.

The superiority of DLSS 4.5 stems from its second-generation Transformer model trained on five times more data than DLSS 4, using FP8 data format for enhanced processing with minimal precision loss. NVIDIA's engineers have made the algorithm more context-aware, utilizing input more intelligently to produce detailed and precise video output. This technological advancement has clearly resonated with gamers, who now prefer AI-enhanced visuals over traditional native rendering in most gaming scenarios.