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Ubisoft strike: 1,200 workers protest layoffs, RTO policy

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Over 1,200 Ubisoft employees staged a three-day strike across France and Milan to protest sweeping company restructuring and a mandatory return-to-office policy. The strike, organized by union Solidaires Informatique, ran from February 10 to 12, marking a significant escalation in worker dissatisfaction with the publisher's recent cost-cutting measures.

Workers are demanding a 10 percent salary increase and implementation of a four-day workweek. The protests follow Ubisoft's announcement of hundreds of layoffs, six game cancellations including the *Prince of Persia: The Sands of Time* remake, and several studio closures. The company also fired an employee who publicly criticized the new five-day in-office mandate.

This industrial action represents one of the largest coordinated strikes in the gaming industry's recent history. With workers from multiple Ubisoft locations participating, the strike highlights growing tensions between game developers and publishers over workplace conditions, compensation, and remote work policies. The French gaming sector's labor movement appears to be gaining momentum as workers push back against corporate restructuring efforts.