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Ask HN: What are you working on? (Aug 2026)

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I'm working on moving beyond the Leet Code interview for software developers. Most software engineering interviews are a “signal crisis”. They measure recall, not real‑world engineering. I'm moving the evaluation from “writing code under pressure” to technical judgment via structured code review. I also built a system that takes a shape and adds bends and fiber routing to create readable objects, exploring heuristics for good bend points before UI design. I experimented with a simple power glove by routing fiber through cheap gloves from Harbor Freight and a needle, hoping to connect it to an arm for a robot gameatil.

I’m developing Cangjie Workbook, a tool for learning the Chinese input method that decomposes characters into sub‑parts. qualification is high but it’s fun and helps memory; a free subset is available, full paid version is a small monthly fee. I’m also crafting a category‑based Fantasy Football league to make games more “watchable”, addressing ignored defense and over‑valued positions.

Additionally, I’m building a new spec, TPX, to enable SaaS with user‑supplied inference, allowing enterprises to plug their LLMs, self‑hosters to extend rigs, and simple SaaS products to offer LLM integrations without price disruption. I finished an indexable bit‑vector and am working on a range‑min‑max tree based balanced parentheses succinct tree.

I also created an offline meeting document generator for generic laptops, a “software house” using Codex/Claude on a VPS, and an image sharing site that emulates old Flickr/Instagram without ads. Other projects include a PlayStation bare‑metal tutorial repo, NVIDIA Parakeet audio transcription running in the browser, the macOS tiling WM Emira, a Python/C++ synth engine, a multiplayer game upload site using WebTransport, and a calorie tracker Onigiri that integrates with Apple Health and optional AI.

I’m also working on https://www.amika.dev/, a sandboxed agent platform on cloud VMs.

Any feedback is welcome!