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Hidden Performance Costs: Why Systems Programmers Avoid Higher-Level Languages

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The author explores why systems programmers often reject higher-level languages like Swift and Go, despite their convenience. They argue that these languages introduce hidden performance costs absent in C/C++. Key examples include garbage collector pauses disrupting real-time control, copy-on-write semantics causing unexpected overhead, and Unicode segmentation making string indexing O(n) instead of O(1).

The author questions the philosophical consistency of C/C++ accepting similar hidden costs. Zen 4 and Firestorm CPUs demonstrate the tangible impact of stack spilling, where accessing spilled variables costs significantly more than CPU arithmetic. Swift's extended grapheme cluster indexing is highlighted as a critical example of a hidden cost prioritizing safety over raw performance, a trade-off systems programmers find unacceptable. The core issue remains defining the acceptable threshold for these hidden costs.